This is a prototype game made for the course Game Concepts and Design at the University of Applied Sciences Upper Austria.

You play as a simple cube and have to make it to the end of the level. The catch is, you loose size and mass with every centimeter you move. You have to carefully plan where you want to go so you don't shrink into nothingness.

You control the cube by clicking on it and dragging the mouse in a specific direction to apply force to the cube.

Playing with fullscreen enabled is recommended.

StatusPrototype
PlatformsHTML5
AuthoritsPhil
GenrePlatformer, Puzzle
Made withUnity
Tags2D, jumping, one-button, Synthwave, Unity
Average sessionA few minutes
LanguagesEnglish
InputsMouse

Comments

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(+1)

I love the concept of the game. When I figured out the mechanics, I was like "Oh this is cool". One thing that I will nitpick are the level design on the wall jump. But then I guess you will need some resources for that to be fix. Like iteration and playtesting. Overall. This game is amazing.

Thanks for trying the game! We did have a lot of time restrictions while making this game but now I’m thinking about revisting and redoing everything. Perhaps in the near future.